fix 🐞: Some changes in hyprland

This commit is contained in:
Ayush Dumasia 2025-06-07 22:42:10 +05:30
parent f6a84f7c84
commit 8872914577
2 changed files with 53 additions and 41 deletions

View file

@ -2,7 +2,7 @@
{ {
"$schema": "https://github.com/fastfetch-cli/fastfetch/raw/dev/doc/json_schema.json", "$schema": "https://github.com/fastfetch-cli/fastfetch/raw/dev/doc/json_schema.json",
"logo": { "logo": {
"type": "small", "type": "none",
"padding": { "padding": {
"top": 2, "top": 2,
"right": 2 "right": 2

View file

@ -35,6 +35,7 @@ exec-once = [workspace 2] $terminal
############################# #############################
# windowrule = opacity 1 override 1 override 1.0 override, class:Code # windowrule = opacity 1 override 1 override 1.0 override, class:Code
#windowrule = opacity 1 override 1 override 1.0 override, class:zen #windowrule = opacity 1 override 1 override 1.0 override, class:zen
# layerrule = blur,waybar
windowrulev2 = workspace 1, class:zen windowrulev2 = workspace 1, class:zen
windowrulev2 = workspace 1, class:firefox-bin windowrulev2 = workspace 1, class:firefox-bin
windowrulev2 = workspace 1, class:obsidian windowrulev2 = workspace 1, class:obsidian
@ -76,14 +77,14 @@ general {
decoration { decoration {
dim_special = 0.2 dim_special = 0.2
rounding = 6 rounding = 6
#rounding = 20
active_opacity = 1 active_opacity = 1
inactive_opacity = 1 inactive_opacity = 1
shadow { shadow {
enabled = true enabled = true
# range = 3 range = 3
# render_power = 1 offset = 20 20
render_power = 1
} }
blur { blur {
@ -94,58 +95,69 @@ decoration {
vibrancy = 0.1000 vibrancy = 0.1000
ignore_opacity = true ignore_opacity = true
} }
blurls = rofi
layerrule = blur, class:^(rofi)$
layerrule = ignorealpha 0.3, rofi
shadow {
enabled = true
range = 50
render_power = 3
# color = $background
scale = 0.9
}
} }
animations { animations {
enabled = true enabled = true
# bezier = easeOutBack, 0.34, 1.56, 0.64, 1 bezier = easeOutBack, 0.34, 1.56, 0.64, 1
# bezier = sideDown, 0.3, 1, 0.7, 1 bezier = sideDown, 0.3, 1, 0.7, 1
# # animation = windowsIn, 1, 2.5, easeOutBack, popin 90% # animation = windowsIn, 1, 2.5, easeOutBack, popin 90%
# bezier = easeOutQuint, 0.23, 1, 0.32, 1 bezier = easeOutQuint, 0.23, 1, 0.32, 1
# bezier = easeInOutCubic, 0.65, 0.05, 0.36, 1 bezier = easeInOutCubic, 0.65, 0.05, 0.36, 1
# bezier = linear, 0, 0, 1, 1 bezier = linear, 0, 0, 1, 1
# bezier = almostLinear, 0.5, 0.5, 0.75, 1.0 bezier = almostLinear, 0.5, 0.5, 0.75, 1.0
# bezier = quick, 0.15, 0, 0.1, 1 bezier = quick, 0.15, 0, 0.1, 1
# # # General window animations # # General window animations
# animation = windowsIn, 1, 2.5, easeOutQuint, slide animation = windowsIn, 1, 2.5, easeOutQuint, slide
# animation = windowsOut, 1, 2.5,sideDown, slide animation = windowsOut, 1, 2.5,sideDown, slide
# animation = windows, 1, 5.0, easeOutQuint animation = windows, 1, 5.0, easeOutQuint
# # # Fade animations # # Fade animations
# animation = fadeIn, 1, 2.0, almostLinear animation = fadeIn, 1, 2.0, almostLinear
# animation = fadeOut, 1, 1.8, almostLinear animation = fadeOut, 1, 1.8, almostLinear
# animation = fade, 1, 2.8, quick animation = fade, 1, 2.8, quick
# # # Layer animations # # # Layer animations
# animation = layers, 1, 3.2, easeOutQuint animation = layers, 1, 3.2, easeOutQuint
# animation = layersIn, 1, 3.6, easeOutQuint, fade animation = layersIn, 1, 3.6, easeOutQuint, fade
# animation = layersOut, 1, 2.0, easeInOutCubic, fade animation = layersOut, 1, 2.0, easeInOutCubic, fade
# animation = fadeLayersIn, 1, 1.7, almostLinear animation = fadeLayersIn, 1, 1.7, almostLinear
# animation = fadeLayersOut, 1, 1.4, almostLinear animation = fadeLayersOut, 1, 1.4, almostLinear
# # # Workspace animations # # Workspace animations
# animation = workspaces, 1, 2.0, easeInOutCubic, slide animation = workspaces, 1, 2.0, easeInOutCubic, slide
# animation = workspacesIn, 1, 3.0, easeInOutCubic, slide animation = workspacesIn, 1, 3.0, easeInOutCubic, slide
# animation = workspacesOut, 1, 3.0, easeInOutCubic, slide animation = workspacesOut, 1, 3.0, easeInOutCubic, slide
bezier = wind, 0.05, 0.9, 0.1, 1.05 # bezier = wind, 0.05, 0.9, 0.1, 1.05
bezier = winIn, 0.1, 1.1, 0.1, 1.1 # bezier = winIn, 0.1, 1.1, 0.1, 1.1
bezier = winOut, 0.3, -0.3, 0, 1 # bezier = winOut, 0.3, -0.3, 0, 1
bezier = liner, 1, 1, 1, 1 # bezier = liner, 1, 1, 1, 1
animation = windows, 1, 6, wind, slide # animation = windows, 1, 6, wind, slide
animation = windowsIn, 1, 6, winIn, slide # animation = windowsIn, 1, 6, winIn, slide
animation = windowsOut, 1, 5, winOut, slide # animation = windowsOut, 1, 5, winOut, slide
animation = windowsMove, 1, 5, wind, slide # animation = windowsMove, 1, 5, wind, slide
animation = border, 1, 1, liner # animation = border, 1, 1, liner
animation = borderangle, 1, 300, liner # animation = borderangle, 1, 300, liner
animation = fade, 1, 10, default # animation = fade, 1, 10, default
animation = workspaces, 1, 5, wind # animation = workspaces, 1, 5, wind
} }
dwindle { dwindle {